3D modelling and texturing of various props / vehicles / weapons for AAA companies
- 3D modelling and texturing of various props / vehicles / weapons for AAA companies
Working for several indie clients & non game industry clients:
- 3D modelling of weapons for an unannounced FPS game, with AAA workflow and quality.
- Creation of different models of weapons and props for 3D printing
various production: Sentient Art, Ferocious, Star Atlas, ACE XR
My role was to create several props for the RTS game Hell Of Men: Blood Brother, under the direction of the artistic director.
- Traditional workflow (Low / High Poly).
- Unwrapping
- Texturing
- Importing in Unity Engine